Browne, C. (2014). Evolutionary game design. SIGEVOlution, 6(2), pp.3-16.
Callois R. "The Definition of Play: The Classification of Games". in Salen K. and Zimmerman E. (eds). (2006) The Games Design Reader; A Rules of Play Anthology. MIT Press. pp. 122-155.
Costikyan, G. and Davidson, D. (2011). Tabletop. [Pittsburgh, PA]: ETC Press.
Oksanen, K. and Hamalainen, R. (2014). Game Mechanics in the Design of a Collaborative 3D Serious Game. Simulation & Gaming.
Silverman D. "Art Nouveau in Fin-de-Siecle France". in Lees-Maffei G. and Houze R. (eds). (2010) The Design History Reader. New York. Berg. pp. 75-81.
Schell, J. (2008) The Art of Game Design A Book of Lenses. Boca Raton. CRC Press.
Hi Max,
ReplyDeleteThe full-length book entry is fine (although there is no final "e" on Schell); the contribution to a book has some of the component parts misconfigured or in the wrong place: the abbreviaiton "eds" should follow the names of the editors, not the author of the contribution; title of the contrbution should be in inverted commas, not inverted commas; the published title should be italicised, not in inverted commas.
Don't forget to update your bibliography with a journal article retrieved with the Summon search tool as a follow-up to the Library Resources session in week four.